awashmods: (Default)
awash mods ([personal profile] awashmods) wrote in [community profile] awashooc2019-01-15 06:59 pm
Entry tags:

Event Seventeen.

To The Wood
[ 1/18 - 1/25 ]

Things have been going pretty smoothly in the Town lately. But fairy tales are fairy tales, and they never really stay smooth sailing for long.

And what sort of fairy tale would it be without a curse?

On the morning of 1/18, there will be a creeping, concerning infestation of thorny vines approaching the Town from the woods. At first, they’re only on the fringes of the Town...but slowly and surely, they make their way into the Town properly, crawling over the paths, wrapping around doorways and making a general nuisance of themselves. They’re still relatively easy to ignore; they can be chopped up or burned or removed by hand, even, if you’re feeling daring (because those thorns look sharp). But even when removed, more just keep coming in their slow, focused approach.

The real problem is if you get pricked by one of those thorns. Even just the tiniest of pinpricks will enter the curse into your bloodstream (even if you don’t have blood, so really it’s more metaphorical than anything), and then… well, then you’re in trouble.

The curse’s symptoms manifest in a number of ways, especially:
  • Intense fatigue
  • Inability to control their emotions
  • Flu-like symptoms
  • Hallucinations
  • Numbness and loss of feeling in extremities

Any of the above are possible, and you can play with whichever you like. The longer the curse progresses in your character’s body, the worse the symptoms will get, until finally… your character will, of course, fall asleep. It will be impossible to wake them at that point until the curse has been broken.

Healers, characters with healing spells or abilities, purification abilities and light magic can all slow down the progression of the curse, though they can’t stop it. And even more importantly, any characters using healing magic will be extra susceptible to catching said curse. While not guaranteed, there's an increased risk of making themselves vulnerable to the curse.

Otherwise, the curse will spread via touch… with special attention to the characters’ bonds; the stronger the character’s bond with someone, the more likely they will spread it. However, it can still be spread to people they barely know; the likelihood that it will happen is just smaller.

So with that all said… how do you break the curse?

Some intrepid adventurers are going to have to do their best to find a way, because it’s not going to be too pretty as more and more people are infected by this thorny curse. The answer can be found by following the vines, though, for those brave enough to do so. Into the woods, step by step, until they find a thorn-covered castle. You know the sort. It’s going to be a pain and a half to hack your way through those thorns and get into that castle, but nonetheless, it’ll seem pretty obvious that that’s where you need to go. Try not to get pricked on your way in.

The castle itself is...well, it’s magical, of course. Changing layouts and staircases, labyrinthine dungeons, monsters of all types and varying ferociousness, and not a single shred of it with any sort of color at all. It’s going to be quite the dangerous adventure to get through, but for the sake of your comrades, it’s worth it, right?

You’re more than welcome to create your own scenarios, dangers and encounters in the castle -- but if you would like the mods to generate a mini-scenario for you with the castle, that’s entirely an option as well! All we ask is that you please have a minimum of three characters per group if you are going to ask for a mini-scenario for the curse breaking. Please respond here if you would like for us to generate one for you. Otherwise? You’ve got free rein here; go nuts with what your characters find and have to deal with!

So what’s the ultimate prize for breaking the curse? Well, it’s… it’s anything, actually. Absolutely anything will break the curse, so long as it’s from the castle. There will be more classic potions and spells from spellbooks to bring back for those who prefer the fairy tale classics, but it turns out that for those who are creative… yanking a pillow from one of the beds in the castle and smacking a cursed character over the head with it will break their curse too. Wrapping them in a throw rug from the castle, shoving a moldy bread roll into their mouth from the castle, dripping wax onto them from a lit candle from the castle (ow)... pretty much anything will work, for those creative enough to try. Unfortunately, everything is a few uses only -- one blanket can’t be used to cure the whole Town, in other words, though we’ll leave how many uses up to your discretion and what will be the most fun for you!

Characters, upon having the curse broken, will still likely need some taking care of to get back on their feet -- but at least they’ll be awake! If a character’s curse is not broken by the end of the event (it doesn’t have to be threaded out!), please contact us so we can write you up some individualized consequences.

Thank you! If you have any questions, please ask them here, and if you would like to sign up an adventuring group for a mini-scenario for the castle, please go here. The event log for this event will be up on 1/18.
pyrafect: (Default)

[personal profile] pyrafect 2019-01-16 02:30 am (UTC)(link)
gotta few q's for ya!!

1. After an item is used to break the spell (after it's allotted number of uses) does it vanish?
2. Can characters time items/foodstuff/preserved seeds (...and ofc wine lol) from the castle back to Chroma?
3. Is there a library in the castle, and if so, are there books/diaries/maps in them of the area or the castle itself?


thank you <3
pyrafect: (Default)

[personal profile] pyrafect 2019-01-16 06:56 pm (UTC)(link)
Thank you!

Okay so this might be an oddly specific question but like, would Pyra find any astronomy and astrology books? Like how the people who lived there might have viewed the night sky, if they made constellations out of stars, or if there are horoscopes? (And if so, would they be like typical horoscopes with familiar names?)
hypertoxic: (ᴛᴏ ᴛʜᴇ ᴘʟᴀᴄᴇ ʏᴏᴜ ⇒)

[personal profile] hypertoxic 2019-01-16 03:31 am (UTC)(link)
So can folks who are cursed go on curse-breaking quests, assuming they do so before they fall asleep?
hypertoxic: (ᴛᴏ ʀᴇᴍᴇᴍʙᴇʀ ʏᴏᴜ ʙʏ ⇒ [neutral])

[personal profile] hypertoxic 2019-01-17 03:16 pm (UTC)(link)
actually I'm back for double question action! has the compulsory clothing effect worn off by now? or, if characters didn't "finish" their role, are they still trapped in their fairy tale clothing for the duration of the rest of the event?
hypertoxic: (ᴡᴀɴᴛ ɪᴛ ʜᴀʀᴅ ⇒ [neutral])

[personal profile] hypertoxic 2019-01-18 04:49 pm (UTC)(link)
perfect. thanks very much guys!!!
noholdsbard: (Default)

[personal profile] noholdsbard 2019-01-17 06:09 pm (UTC)(link)
Servants in Fate/ can dematerialize into a spirit form which means they can phase through obstacles. Obviously, this is cheating so I was wondering if there's any sort of handicap the castle/thorns might throw at them? Maybe like the thorns have an additional curse that prevents Servants from reverting to their spirit form? Since Tristan will be in spirit form a lot to keep up his energy after being badly hurt in the last event, I'm totally down with a compromise like this. No reason why he needs to have it easy here, after all!
sonofbarbara: (Default)

Re: QUESTIONS

[personal profile] sonofbarbara 2019-01-20 02:08 am (UTC)(link)
Can characters take more than one item if they bring a bag? Or...turn a pillow case into one?
satanslash: fullofowls @ tumblr (pic#9683446)

[personal profile] satanslash 2019-01-27 03:38 am (UTC)(link)
Herpherp where are we turning in still-cursed? Just message the mod journal?
ilves: (26)

[personal profile] ilves 2019-01-16 03:54 am (UTC)(link)
Characters Involved: Lalli + Renne + Ken Amada
Characters' Colors: Blue + Red + Yellow
How close are they to each other? They've all just arrived here, so, um, not that close? Put 'em through hell.
lacrimose: (105)

[personal profile] lacrimose 2019-01-16 02:00 pm (UTC)(link)
Characters Involved: Akira, Ryo and Pyra
Characters' Colors: Red, red and blue
How close are they to each other? Akira and Ryo are childhood best friends, Pyra and Ryo are strangers, and Pyra and Akira are good friends (for the three months they've known each other)
ilves: (09)

[personal profile] ilves 2019-01-17 03:10 am (UTC)(link)
Characters Involved: Mogget, Kyrie, and Sierra
Characters' Colors: Blue + Yellow + Yellow
How close are they to each other? They're RUDE!! The Mean Girls of Chroma, honestly, so they're not close at all.
hypertoxic: (ᴀɴᴅ ʏᴏᴜ sʜᴏᴡ ᴏғғ ʏᴏᴜʀ ʟɪɢʜᴛ ⇒ [pleased])

[personal profile] hypertoxic 2019-01-18 06:21 am (UTC)(link)
Characters Involved: Tsumugi, Phosphophyllite, and Vriska
Characters' Colors: Blue, yellow, blue
How close are they to each other? The pairings of Vriska+Tsumugi and Tsumugi+Phos know each other well/are close, but Vriska and Phos haven't spoken before this. Curse breaking is a great way to get to know someone!!!
glaciers: (90)

[personal profile] glaciers 2019-01-18 07:37 am (UTC)(link)
Characters Involved: Shouto, John, Vriska
Characters' Colors: blue across the board
How close are they to each other? Shouto and Vriska are very close, Vriska and John are very close. Shouto and John are good casual friends.
hypertoxic: (ᴛᴏ ᴛʜᴇ ᴘʟᴀᴄᴇ ʏᴏᴜ ⇒)

[personal profile] hypertoxic 2019-01-18 05:35 pm (UTC)(link)
We have a quick question! Is there some inkling or sense they'd get that they need to hold hands to open a door? we're trying to figure out how they'd hit on that idea, since ICly it likely wouldn't occur to them!
hypertoxic: (ᴀɴᴅ ᴘᴜsʜᴇᴅ ʙʏ ᴀ ʙʀᴇᴇᴢᴇ ⇒ [smug])

[personal profile] hypertoxic 2019-01-18 06:17 pm (UTC)(link)
That's perfect! Thanks so much!
windeity: (Default)

[personal profile] windeity 2019-01-18 06:38 pm (UTC)(link)
Just chiming in to say this scenario's hilarious, thank you so much mods!
inheritance: commission; DNS (Default)

[personal profile] inheritance 2019-01-18 08:57 pm (UTC)(link)
Characters Involved: All Might, Izuku, Damian, Shouto
Characters' Colors: yellow x2, blue x2
How close are they to each other? All Might & Shouto are Izuku's closest CR, Damian comes in close after that. Shouto isn't super close to All Might or Damian, and Damian hasn't met All Might yet!
expulsions: (Default)

[personal profile] expulsions 2019-01-19 12:54 am (UTC)(link)
Characters Involved: Percy + Natalie + Damian + Izuku
Characters' Colors: Blue and Red and Blue and Yellow, respectively
How close are they to each other? Percy and Izuku are fairly close (some of Percy's closest CR.) Percy and Damian are on pretty decent terms and Percy would consider them friends. Percy and Natalie are decent acquaintances (he probably likes her more than she likes him, currently.) Damian and Izuku are very close. Natalie and Izuku and Damian have never met each other.
expulsions: (Default)

[personal profile] expulsions 2019-01-19 02:43 am (UTC)(link)
...incredible. Thank you so much!
heartsteals: (his kiss addictive like sugar)

[personal profile] heartsteals 2019-01-19 03:59 am (UTC)(link)
if it's not too late for this...!

Characters Involved: Lupin, Maya, Nero (Saber)
Characters' Colors: they are ALL red
How close are they to each other? Maya and Lupin are good friends! Lupin and Nero have only met recently but are friendly acquaintances. Maya and Nero are also friendly acquaintances.