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Meet and Greet 1.
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And P5 is actually the only Persona game I've played (I AM A DISGRACE TO DWRPERSONA I KNOW) but! I'm definitely excited about playing with characters from previous iterations, so I'll eat up whatever info you're willing to provide!
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PFFFT NO WORRIES!! Persona 5 is a wonderful game to start out on or just play by itself. Let me know if you have any questions about any games or explanations. For Kei, I made a bonus info page for him but the TLDR is that he's basically Bill Gates if Bill Gates inherited Bill Gate's fortune (look it's the easier way to explain it).
In more Goro-ish things they can eventually talk about; Kei will sort of understand Goro's pain, although strongly disagree with all the shit he pulled (if he ever finds out). Despite being born super-rich, his parents ONLY had him to have a heir, he has literally no connection or love for them. His butler raised him, but also died protecting people from zombies at the start of Persona 1, and eventually became his Ultimate Persona (insert Butler on Surfboard). He's the only instant of a character where this happens so far.
P1 and P2 have different 'rules' that the later games, everyone are wildcards, can sense other users (if they are close to each other since no one is a navigator) and in Persona 2 there's a dual spell system...if they attack together they'll be able to do additional spells together! I made a list of all of his personas here if you're interested to see what he'll be able to use.
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Anyway, yeah I know P1 and P2 are kinda very different but holy shit, a butler persona! And they can bond over (technically) being fatty fatty no parents, though Akechi proooobably won't be willing to reveal his true self to... anyone, really. So Kei will be stuck with Pleasant Boy for the foreseeable future.
Also, I think P2 works with an affinity system? That might be fun to explore if Akechi ever shares that much about his powers - since his only two Persona belong to the Justice arcana, even though he's a wild card and all.
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Affinity in the game mostly means your character can unlock their mutations more easily (each time you finish a battle, there's a % chance that your persona might mutate and unlock a unique skill and/or gain ranks. The better the affinity, the easier it is to roll a mutation). It also makes the SP cost is more the lower the rank is...all spells in P2 take the same SP no matter what they are.
RP/DW Otherwise, the affinities sort of showcase what your character is like. For example, Nanjo was bad with Emperor in P1 BUT in P2 it's one of his two Best in the Major Arcana, showing his shift from being an annoying asshole that got on everyone's nerves because he thinks he's better than others to being worthy to lead others.
I feel that if Goro had a chart in P1/P2 it would look like Reiji's on that list with Justice also at Best. Reiji pretty much has Goro's story except his mom is alive and he wants to kill the Antagonist of the game who is his half brother since their dad is dead. You know, best of kin is also acceptable when it comes to murder :Ub I'm sure Goro would agree...
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Anyway, what I'm getting from this is that affinities work like... Pokemon types... and trainers who especialize in a single type... (I'm sorry if this is my only reference, but at least I think I get it?)
And WELL. He's more of a direct revenge sort of guy, but he couldn't exactly be opposed to it, either...
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P5 does borrow a lot of things from the earlier games like
1) Weapons + Guns which haven't' been done since P1 (but in P1 they are real guns stole from the police station oops did I mention Kei is the one who stole them)
2) Demon contacts except in P1 and P2 it's very complicated and tedious and I'm glad P5 just made it much more simple.