Entry tags:
Event. | 7/18/18
[ 7/20 - 7/23 ]
It seems the Town isn't done with its dubious rewards! Because on 7/20, characters will stumble on a new feature of the Town -- probably quite literally.
When characters go through their usual routine, they'll find, after going through one of the doorways to the places they usually visit, that that place has turned completely different. A portal has appeared instead, giving the characters access to a new location. Perhaps their closet is the portal -- perhaps it's climbing a tree in Flavo. Whatever it is, characters will find themselves transported right out of the Town... or so it feels, anyway.
In actuality, they are still there, of course! It's not that easy to get out of this place. But each of these "doorways" leads to a different pocket reality, built from the memories of a character in the Town. In other words? You can go home... sort of.
The actual areas are pieced together from characters' memories; that means they're hazy and poorly defined in some places, and will only cover a reasonably small area of their actual home. Think the size of a school or small shopping center, a large park, an apartment building, or half of a street in the suburbs. Each character will have one of these areas, which can be accessed from some random "doorway" in the Town -- though it doesn't necessarily have to be a door. Feel free to come up with unusual access points if you'd prefer, since it can be anything from a loose floorboard in their house to a rather large bush next to a pond. As long as characters can "pass through" it, they'll be able to access the pocket reality.
Keep in mind that it will be the same "doorway" every time, and other characters can also stumble across it. No matter how many times anyone visits it, the pocket reality will always be in the same place as well, so choose wisely! If it's your character's house, it will always be your character's house for the duration of the event.
While characters can stumble into other character's pocket realities, characters who are not from that world will be unable take anything from that world once inside, though they can certainly look around and interact with the setting. On the other hand, characters whose world it is (castmates included!) will be able to interact with the setting, and will be able to take one small item from their home world per each other character they bring with them. There is a catch though -- they won't be able to bring anything if they don't have a friend along for the ride! That seems to be the necessary exchange in this case. Therefore, for each and every thread with a new character, they can grab something small from home.
And once, during the event, they will be able to bring back a large item from home.
Small belongings are things like a bag of chips from the supermarket, a blanket from their bedroom, a small amount of ammo or a picture. Please note that it is small -- a shirt would be fine, for example, but an entire outfit would classify as a large item. (They can, of course, piece together an entire outfit from repeated trips, one piece of clothing at a time, if they go back enough times.)
Large items can be practically anything that they would be able to find in that area -- the only caveat is that they have to be able to carry it, so vehicles are right out! But a whole outfit, a new weapon, an entire box of soda cans... the possibilities are endless.
Characters will, of course, not know that they can do this until they try! But if they try to bring something back with them that's a little too large, they won't be able to leave until they put it down. There will also be no people in these small memories of home; it's eerily empty, with only the people stumbling into it from the Town to populate it. However, if it's an area that would be dangerous and have monsters, those will still be around and still be as dangerous as always. Good luck, everyone!
As ever, please ask us here if you have any questions, and feel free to use this post to coordinate and plot if need be. Thank you!
QUESTIONS
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For example, Summer doesn't consider Nevermorrow to be her home, but it's the place that she was residing prior to Awash. Could a portal for her go there anyway, or would it go to the place she thinks of as home specifically?
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It's fine for it to be "wherever they were before Awash", especially if they are world-hopping characters; Summer is more than welcome to have hers lead to Nevermorrow if that's what you'd prefer, whether it's home or not!
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And as they’re made up of memories does it have to be a place they’ve physically been or can it be a place they’ve been told of and imagined?
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And as it is a pocket dimension made of their memories, it has to be somewhere they've personally been and seen!
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if an animal is, say
fused with a potted plant, and as such, is the size of a flower in a lovely terracotta pot
is that a big item or a small item??
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So basically, in the Tales of Zestiria game, "Elysia" as an area is a huge field map that extends from the entrance of a forest at the base of the mountain all the way up too at least 2 cliff edges, one of which includes the village proper.
Since that'd be way too big, we were thinking of limiting Sorey's event version of Elysia to just the village itself. From village gate to the highest point/edge. I don't have proper visuals and it's hard to explain in words X_X. But it's a fragment of the entire map. Would that small piece be too big still? If it's not too big, would it be possible for it to include the inside of houses? Specifically, Sorey's house and their Gramps' house which are honestly the only 2 houses you can go into in the game. Both houses are very small, Sorey's is barely 1 1/2 rooms and their Gramps' house is a single room.
Mikleo's on the other hand would be a different section of the bigger Elysia map and would, potentially, only cover the ruins that are close to Elysia, but only the inside of the ruins and only a specific section of them (from the door that leads to Elysia to the door behind the giant statue. Basically, only the part of it explored at the beginning of the game). Would that be considered too big?
Aaaaand, IF that all flies with you guys we had one more question..........
Can their places share an entrance, but the destination changes depending on the circumstances? Specifically, we were thinking of making the entrance the archway dividing Bluo and Flavo (I...frequently forget the exact layout of the town, so I don't know if those even exist but for the sake of the event we'll pretend they do), and only that archway. Passing through from Flavo into Bluo would land you in Sorey's vision of home, but passing through the other way would put you in Mikleo's. Would this be allowed?
Sorry for the difficult/involved questions! Thank you for your patience ; v ;.
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if dex found something in XIII’s side of the world and tried to transfer it to his side of the world, would it work, or are the pocket dimensions not connected that way?
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Re: QUESTIONS
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Would this affect his "home?" Would the world change depending on whether he is acknowledging or hiding his memories? In this case, I ask because Eliot has some secret locations at the school which he erases from his memory, due to them being disturbing, and details he tries to forget.
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I was wondering what would happen (and honestly if it's allowed) if they brought back a live plant and tried to grow it in the soil here. I was thinking about having Kairi bring back some flowers from her home to grow, but I wanted to check ahead of time.
Thanks!
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Deep food thoughts at 2:30 in the morning...
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Re: QUESTIONS
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Just to refresh on that from my app, they're called fuda and he can use them for spells. Common ones are things like causing a small explosion, muffling sound, sealing back a demon, or how he used basically the rest of the ones he brought in to sort of hide his claimed apothecary from everyone. They're more accents to fights than anything large, and are handy outside of battle sometimes, but that's about it!
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1) If Shiho were looking for the portals using psychometry, would she be able to find them? For instance if she’s looking for something that’s just not quite right, could she find it? Also if she touches, for instance, a door with a portal behind it, what would she see?
2) What would Shiho see if she used her psychometry on the items in the world? Would she be able to see any information on any locations that should exist outside of the pocket dimension?
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